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HCI Graduate Program

1620 Howe Hall

Ames, IA 50010

515-294-2089


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Our Announcements

News

Bernard named interim dean of Iowa State University College of Engineering
  — ISU News Service: 07/23/2008

Car manufacturing: Vehicle makers appreciate the virtues of virtual design
  — Financial Times: 05/28/2008

Top Schools, Top Programs: ISU Human Computer Interaction graduate program ranked #7 among top performing individual Information Science/Information Systems programs.
  — Academic Analytics, LLC: 05/02/2008

The Virtual Becomes Reality at Iowa State University
  — Embedded Technology: 05/01/2008

HCI Students are Engaged in Research

Students in ISU’s Human Computer Interaction graduate program pursue a variety of research opportunities. Current research topics include:

Research Title Student(s) Faculty Member(s)
Virtual Reality Based Collaborative Multi-Vehicle Teleoperation Muthukkumar Kadavasal and Kito Berg Taylor Jim Oliver
Level Design Patterns in Video Games Denise Bacher Steve Herrnstadt
Students’ Facilitation Strategies in Online Discussions Evrim Baran Ann Thompson and Ana Correia
An event-based architecture for collaborative virtual environments Tom Batkiewicz Jim Oliver
Massive Model Visualization: An investigation into spatial partitioning Jeremy Bennett Jim Oliver
Comparing Phylognies – a visual approach Wen-Chieh Chang Julie Dickerson and Oliver Eulenstein
The Acceptance of Domestic Technology: TAM as Applied to a Proposed Classification Scheme Helen Colvin Anthony Townsend
A Real-Life Project Experience: Consulting a Health Center in Online Training Yasemin Demiraslan and Farrah Dina Yusop Niki Davis and Ana Correia
The Narrative Of Engineering Education Todd Dusold Mark Bryden
Advanced 3D Rendering Techniques for Architectural Previsualization Travis Engelhaupt Anthony Townsend
Manipulating Virtual Surfaces Adam Faeth Chris Harding
Cyberinfrastructrue-As-A Service: On-Demand Scientific Computing Matt Heying Jim Oliver
GuardDV, A Proximity Detection Device for Homeless Survivors of Domestic Violence Zayira Jordan, Eric Marsh, Andy Luse, Eva Tao Brian Mennecke, Jim Oliver, Anthony Townsend
Framework for Digital Pheromone Implementation of Particle Swarm Optimization (PSO) Vijay Kalivarapu Eliot Winer
Virtual Reality Simulation of Aquatic Models Manoj Karkee Brian Steward
Augmented Reality for Conceptual Design Andrew Koehring Eliot Winer
Virtual Oceans Ken Kopecky Eliot Winer
Stage Design for Ionesco The Chairs Elena Maximova Anthony Townsend
BioN, A Novel Interface for Biological Network Visualization Lisa McGarthwaite Julie Dickerson
Virtual Universe Brandon Newendorp and Christian Noon Eliot Winer
Super Sonic, Designing Spatial Audio Cues for Route Navigation in a 2D Virtual Environment Michael Oren Chris Harding
Desktop Medical Image Viewer Marisol Martinez, Catherine Peloquin Eliot Winer
Sparsh UI, The Power of Touch Prasad Ramanahally Stephen Gilbert
Computer Aided Process Planning for Rapid Prototyping (RP) Alex Renner Eliot Winer and Matt Frank
Relationships Between User Performance and Spatial Ability in Using Map-Based Software on Mobile Devices Michelle Rusch Sarah Nusser and Leslie Miller
Constraint-based Compliant Mechanism Design using Virtual Reality as a Design Interface Utkarsh Seth Judy Vance
Viewport Independent Automatic Level of Detail Selection Dan Shipton Mark Bryden
When “Arbitrary” Decision Aren’t Arbitrary: Conventions and Design Jeremiah Still Veronica Dark
Brain-Inspired Artificial General Intelligence Tyler Streeter Jim Oliver
Decision Making in UAV Path Planning Levi Swartzentruber Eliot Winer
Second Life as a Education Tool Eva Tao Anthony Townsend and Brian Mennecke
Virtual Harp with Physical String Vibrations using Augmented Reality for Therapy Tanasha Taylor Shana Smith
Culture: Web Design and Usability Evaluation by using Hofstede’s Cultural Dimensions Susana Vidrio Baron Anthony Townsend
Realtime Interactivity that is Affordable, Tough and Usable Valerie Williams Julie Dickerson
Advanced Systems Design Suite Ruqin Zhang Jim Oliver and Eliot Winer

 
Spring 2007 student research overview.
 

Research at the Virtual Reality Applications Center

Students have additional research opportunities through the program᾿s close connection to the Virtual Reality Applications Center. Check out the research page on the VRAC website.