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MichaelCurtis - 15 Jun 2009
Hard at Work: June 15, 2009
It doesn't seem interesting enough...
First, I have to apologize. I'm not someone who finds their work too terribly important to blog each day about the little bit of code I pushed around. So for the blogs I didn't post, here is what I/we/our team did: We finished blackjack completely, it logs and does highscores and supposedly can communicate with the parallel port. (The EEG amp has been absent as of late.) , we have been working on the OpenGL version of blackjack, which may or may not be done by Tuesday. Hamadi and Mina have been doing an excellent job with the lit review and I have been busy scripting the first-person shooter while avoiding understanding how it actually works. TorqueScript may be a fine language, but weakly typed PL's make my head hurt.
On a side note, I've started ordering the parts for my new PC.
Here is the case that I'm going to use. (It won't come with a power supply.) It was a deal, got it for $59.99. Power to newegg.
MinaChoi - 16 Jun 2009 - 16:01
just kidding. I know you tried hard... =( We might've won if our program worked. And I'm also kidding about not helping you anymore. Gosh, I can be such a jerk sometimes. yay!! GO DIGITAL GAMES. We are the best team~ Seriously though, tell me when you need help if you feel like you are doing all the work.
MinaChoi - 16 Jun 2009 - 15:57
btw: u can't say NOTHING now! I did a lot of the OpenGL coding... WHAT NOW!?
MinaChoi - 16 Jun 2009 - 15:57
you've been spammed! XP
MinaChoi - 16 Jun 2009 - 15:56
spam
MinaChoi - 16 Jun 2009 - 15:56
spam
MinaChoi - 16 Jun 2009 - 15:56
spam
MinaChoi - 16 Jun 2009 - 15:56
spam
MinaChoi - 16 Jun 2009 - 15:56
hello curtis!!
yay! I'm no longer required to understand coding! You are the comp sci major!! =)
Topic revision: r4 - 2009-06-16 - 21:01:38 -
MinaChoi